Physical+Education

Subject:Physical Education Curriculum Standards: 1. Describe and apply tactics to participate successfully in games across multiple categories of movement forms. 2. Describe effective strategies for successful performance in multiple categories of movement forms.

Technology: LCD Projector Computer Lab with 35 computers 12 camcorders Microsoft PowerPoint 12 digital cameras

Description: Students will be encouraged to create a presentation explaining how a certain game/aerobic workout/sport is played( Since this is an 80’s theme, Aerobics or Racquetball will be encouraged but will not be mandatory. Students will be shown a “how to” video from a past year and encouraged to create a video explaining to fellow students how to: Play Racquetball, or do an aerobic exercise video that shows basic movements of an exercise set etc. The lesson will be a project in three phases. Phase I will be planning and preparation. Students will meet in groups and decide what game or activity to present, as well as filming locations and deadlines. Phase II tasks and actions will consist of children going to the computer lab and researching their sport/activity. Researching may include going to the library, filming using camcorders or taking pictures via digital camera and perhaps even interviewing high school athletes and coaches. Phase III presentation of results will consist of students presenting their information to the class via oral presentation with the assistance of Microsoft Powerpoint. Presentations will be graded on the variety of visuals used, accurateness of the physical activity/exercise. Students will consult an appropriate website as to official rules. []

Approach: This is a tried and true approach. Many students for the past ten years have engaged in videotaping, using digital cameras as well as constructing meaningful PowerPoint presentations.

Scholarly Research: This article highlights the need for students to build their own understanding from projects that allow them a hands on approach. If students use technology that is in the real world, they will be better prepared to solve problems and interact with the world that is around them. The lesson is “ a good tool for the formative evaluation of the students, providing feedback on an ongoing basis.”(Juniu 76)

Citation: Juniu, S. (2006). Use of technology for constructivist learning in a performance assessment class. //Measurement in Physical Education & Exercise Science//, //10//(1), 67-79.